<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
  <title>Planetaki Planet gaming</title>
  <link rel="alternate" href="http://www.planetaki.com/gaming"/>
  <updated>2010-06-03T13:33:55+01:00</updated>
  <id>planetaki.com:1329</id>
  <author>
    <name>Planetaki - Planet gaming</name>
    <email>hello@planetaki.com</email>
  </author>
  <entry>
    <title>Hasbro and Zynga make a deal, toys and games incoming</title>
    <updated>2012-02-11T06:48:44Z</updated>
    <published>2012-02-11T06:45:00Z</published>
    <id>planetaki.com:1329:post:184883825</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184883825"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/fakemylittleponyvillelogo.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Hasbro has struck a deal with Zynga to produce toys and games based on the social developer's catalogue of rich, nuanced IPs, which is great news if you've ever found yourself wishing you could somehow continue to give Zynga all of your money, even when you're away from your computer and smartphone.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/fakemylittleponyvillelogo.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Hasbro has struck a deal with Zynga to produce toys and games based on the social developer's catalogue of rich, nuanced IPs, which is great news if you've ever found yourself wishing you could somehow continue to give Zynga all of your money, even when you're away from your computer and smartphone.&lt;br&gt;&lt;br&gt;Now, Hasbro's definition of "games" is more &lt;em&gt;board&lt;/em&gt;-oriented than Zynga's, and while the licensing arrangement allows for "co-branded merchandise," it &lt;em&gt;doesn't&lt;/em&gt; allow Zynga to make games based on Hasbro brands. The first products will hit store shelves sometime this fall, and while no specifics toys or board games have been announced we've got a feeling that &lt;em&gt;My Little Ponyville&lt;/em&gt; and &lt;em&gt;Ouija With Friends&lt;/em&gt; aren't that unlikely.&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;Hasbro and Zynga make a deal, toys and games incoming&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" target="_blank"&gt;Hasbro and Zynga make a deal, toys and games incoming&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Sat, 11 Feb 2012 01:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20168576/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/"/>
      <title>Hasbro and Zynga make a deal, toys and games incoming</title>
      <updated>2012-02-11T06:48:44Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Hasbro and Zynga make a deal, toys and games incoming</title>
    <updated>2012-02-11T07:26:15Z</updated>
    <published>2012-02-11T06:45:00Z</published>
    <id>planetaki.com:1329:post:184893658</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893658"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/fakemylittleponyvillelogo.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Hasbro has struck a deal with Zynga to produce toys and games based on the social developer's catalogue of rich, nuanced IPs, which is great news if you've ever found yourself wishing you could somehow continue to give Zynga all of your money, even when you're away from your computer and smartphone.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/fakemylittleponyvillelogo.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Hasbro has struck a deal with Zynga to produce toys and games based on the social developer's catalogue of rich, nuanced IPs, which is great news if you've ever found yourself wishing you could somehow continue to give Zynga all of your money, even when you're away from your computer and smartphone.&lt;br&gt;&lt;br&gt;Now, Hasbro's definition of "games" is more &lt;em&gt;board&lt;/em&gt;-oriented than Zynga's, and while the licensing arrangement allows for "co-branded merchandise," it &lt;em&gt;doesn't&lt;/em&gt; allow Zynga to make games based on Hasbro brands. The first products will hit store shelves sometime this fall, and while no specifics toys or board games have been announced we've got a feeling that &lt;em&gt;My Little Ponyville&lt;/em&gt; and &lt;em&gt;Ouija With Friends&lt;/em&gt; aren't that unlikely.&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;Hasbro and Zynga make a deal, toys and games incoming&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" target="_blank"&gt;Hasbro and Zynga make a deal, toys and games incoming&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Sat, 11 Feb 2012 01:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20168576/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/11/hasbro-and-zynga-make-a-deal-toys-and-games-incoming/"/>
      <title>Hasbro and Zynga make a deal, toys and games incoming</title>
      <updated>2012-02-11T07:26:15Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>WRUP: All the Reckoning</title>
    <updated>2012-02-11T06:48:44Z</updated>
    <published>2012-02-11T04:45:00Z</published>
    <id>planetaki.com:1329:post:184883835</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184883835"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/roa5.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 314px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;So much &lt;em&gt;&lt;a href="http://www.joystiq.com/game/kingdoms-of-amalur-reckoning" rel="nofollow" target="_blank"&gt;Reckoning&lt;/a&gt;&lt;/em&gt; this weekend.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/roa5.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 314px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;So much &lt;em&gt;&lt;a href="http://www.joystiq.com/game/kingdoms-of-amalur-reckoning" rel="nofollow" target="_blank"&gt;Reckoning&lt;/a&gt;&lt;/em&gt; this weekend.&lt;br&gt;&lt;br&gt;What's everyone playing?&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;WRUP: All the Reckoning&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" target="_blank"&gt;WRUP: All the Reckoning&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 23:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169521/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/"/>
      <title>WRUP: All the Reckoning</title>
      <updated>2012-02-11T06:48:44Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>WRUP: All the Reckoning</title>
    <updated>2012-02-11T07:26:15Z</updated>
    <published>2012-02-11T04:45:00Z</published>
    <id>planetaki.com:1329:post:184893659</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893659"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/roa5.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 314px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;So much &lt;em&gt;&lt;a href="http://www.joystiq.com/game/kingdoms-of-amalur-reckoning" rel="nofollow" target="_blank"&gt;Reckoning&lt;/a&gt;&lt;/em&gt; this weekend.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/roa5.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 314px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;So much &lt;em&gt;&lt;a href="http://www.joystiq.com/game/kingdoms-of-amalur-reckoning" rel="nofollow" target="_blank"&gt;Reckoning&lt;/a&gt;&lt;/em&gt; this weekend.&lt;br&gt;&lt;br&gt;What's everyone playing?&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;WRUP: All the Reckoning&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" target="_blank"&gt;WRUP: All the Reckoning&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 23:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169521/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/wrup-all-the-reckoning/"/>
      <title>WRUP: All the Reckoning</title>
      <updated>2012-02-11T07:26:15Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Wired Controllers Blamed in Attempted Murder [Crime]</title>
    <updated>2012-02-11T07:01:37Z</updated>
    <published>2012-02-11T04:00:00Z</published>
    <id>planetaki.com:1329:post:184888531</id>
    <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/owYi5bdRZ2Q/wired-controllers-blamed-in-attempted-murder"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184888531"/>
    <summary type="html">&lt;p&gt;&lt;a title="Click here to read Wired Controllers Blamed in Attempted Murder" href="http://kotaku.com/5884203/wired-controllers-blamed-in-attempted-murder" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wired Controllers Blamed in Attempted Murder" alt="Click here to read Wired Controllers Blamed in Attempted Murder" src="http://cache.kotaku.com/assets/images/9/2012/02/small_349ba0995b2d3d4f76c6da0395e0bf9e.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;
				Cops in a northeastern Pennsylvania community booked a man on attempted murder charges, saying he tried to strangle his wife with "a video game cord." Either he was playing with wired console controllers from a generation ago, or the guy went and grabbed the Xbox 360 brick to choke his spouse.				&lt;a href="http://kotaku.com/5884203/wired-controllers-blamed-in-attempted-murder" title="Click here to read more about Wired Controllers Blamed in Attempted Murder [Crime]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;div style="float: left; padding-right: 10px;"&gt;
															&lt;div&gt;&lt;a title="Click here to read Wired Controllers Blamed in Attempted Murder" href="http://kotaku.com/5884203/wired-controllers-blamed-in-attempted-murder" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wired Controllers Blamed in Attempted Murder" alt="Click here to read Wired Controllers Blamed in Attempted Murder" src="http://cache.kotaku.com/assets/images/9/2012/02/small_349ba0995b2d3d4f76c6da0395e0bf9e.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/div&gt;
									&lt;/div&gt;
				Cops in a northeastern Pennsylvania community booked a man on attempted murder charges, saying he tried to strangle his wife with "a video game cord." Either he was playing with wired console controllers from a generation ago, or the guy went and grabbed the Xbox 360 brick to choke his spouse.				&lt;a href="http://kotaku.com/5884203/wired-controllers-blamed-in-attempted-murder" title="Click here to read more about Wired Controllers Blamed in Attempted Murder [Crime]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=owYi5bdRZ2Q:jK3_EeXFAgU:yIl2AUoC8zA" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=owYi5bdRZ2Q:jK3_EeXFAgU:H0mrP-F8Qgo" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=owYi5bdRZ2Q:jK3_EeXFAgU:D7DqB2pKExk" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=owYi5bdRZ2Q:jK3_EeXFAgU:D7DqB2pKExk" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=owYi5bdRZ2Q:jK3_EeXFAgU:V_sGLiPBpWU" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=owYi5bdRZ2Q:jK3_EeXFAgU:V_sGLiPBpWU" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/kotaku/full/~4/owYi5bdRZ2Q" height="1" width="1" onload="resizeImage(this)"&gt;</content>
    <source>
      <id>Kotaku-5884203</id>
      <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/owYi5bdRZ2Q/wired-controllers-blamed-in-attempted-murder"/>
      <title>Wired Controllers Blamed in Attempted Murder [Crime]</title>
      <updated>2012-02-11T07:01:37Z</updated>
    </source>
  </entry>
  <entry>
    <title>Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley</title>
    <updated>2012-02-11T06:48:44Z</updated>
    <published>2012-02-11T03:45:00Z</published>
    <id>planetaki.com:1329:post:184883842</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184883842"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" target="_blank" rel="nofollow"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rickastleyheader.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Tuesday is Valentine's Day, and in addition to being a day full of expectations and guilt, it's now a day where you can be rick-rolled by a damn video game in the sanctity of your own home. The "Gold Star My Heart" Pack drops Tuesday in North America and Wednesday for European PS3 users, and includes four love-centric tracks to get you into (or very quickly out of) &lt;em&gt;the mood&lt;/em&gt;.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" target="_blank" rel="nofollow"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rickastleyheader.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Tuesday is Valentine's Day, and in addition to being a day full of expectations and guilt, it's now a day where you can be rick-rolled by a damn video game in the sanctity of your own home. The "Gold Star My Heart" Pack drops Tuesday in North America and Wednesday for European PS3 users, and includes four love-centric tracks to get you into (or very quickly out of) &lt;em&gt;the mood&lt;/em&gt;.&lt;br&gt;&lt;br&gt;Peep the full track list after the break, and see if you're the kind of person who'd rather be playing &lt;a href="http://www.joystiq.com/game/rock-band-3" rel="nofollow" target="_blank"&gt;&lt;em&gt;Rock Band 3&lt;/em&gt;&lt;/a&gt; on Valentine's Day. (Please invite us.)&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" rel="nofollow" target="_blank"&gt;Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 22:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169124/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/"/>
      <title>Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley</title>
      <updated>2012-02-11T06:48:44Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley</title>
    <updated>2012-02-11T07:26:16Z</updated>
    <published>2012-02-11T03:45:00Z</published>
    <id>planetaki.com:1329:post:184893660</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893660"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" target="_blank" rel="nofollow"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rickastleyheader.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Tuesday is Valentine's Day, and in addition to being a day full of expectations and guilt, it's now a day where you can be rick-rolled by a damn video game in the sanctity of your own home. The "Gold Star My Heart" Pack drops Tuesday in North America and Wednesday for European PS3 users, and includes four love-centric tracks to get you into (or very quickly out of) &lt;em&gt;the mood&lt;/em&gt;.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" target="_blank" rel="nofollow"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rickastleyheader.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Tuesday is Valentine's Day, and in addition to being a day full of expectations and guilt, it's now a day where you can be rick-rolled by a damn video game in the sanctity of your own home. The "Gold Star My Heart" Pack drops Tuesday in North America and Wednesday for European PS3 users, and includes four love-centric tracks to get you into (or very quickly out of) &lt;em&gt;the mood&lt;/em&gt;.&lt;br&gt;&lt;br&gt;Peep the full track list after the break, and see if you're the kind of person who'd rather be playing &lt;a href="http://www.joystiq.com/game/rock-band-3" rel="nofollow" target="_blank"&gt;&lt;em&gt;Rock Band 3&lt;/em&gt;&lt;/a&gt; on Valentine's Day. (Please invite us.)&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" rel="nofollow" target="_blank"&gt;Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 22:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169124/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/rock-band-weekly-poison-mr-big-heart-rick-astley/"/>
      <title>Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley</title>
      <updated>2012-02-11T07:26:16Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Turn Out The Stars [Open Thread]</title>
    <updated>2012-02-11T07:01:37Z</updated>
    <published>2012-02-11T03:30:00Z</published>
    <id>planetaki.com:1329:post:184888540</id>
    <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/UkN4r-h5wFQ/turn-out-the-stars"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184888540"/>
    <summary type="html">&lt;p&gt;&lt;a title="Click here to read Turn Out The Stars" href="http://kotaku.com/5884130/turn-out-the-stars" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Turn Out The Stars" alt="Click here to read Turn Out The Stars" src="http://cache.kotaku.com/assets/images/9/2012/02/small_b936d006894f93598129a44120c23eff.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;
				Greetings, camp &lt;em&gt;Kotaku&lt;/em&gt;. It's friday evening, and that means it's officially the weekend! I hope you had a fun week. I sure did. We welcomed more simultaneous voices to &lt;em&gt;Kotaku&lt;/em&gt; than... maybe ever?				&lt;a href="http://kotaku.com/5884130/turn-out-the-stars" title="Click here to read more about Turn Out The Stars [Open Thread]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;div style="float: left; padding-right: 10px;"&gt;
															&lt;div&gt;&lt;a title="Click here to read Turn Out The Stars" href="http://kotaku.com/5884130/turn-out-the-stars" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Turn Out The Stars" alt="Click here to read Turn Out The Stars" src="http://cache.kotaku.com/assets/images/9/2012/02/small_b936d006894f93598129a44120c23eff.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/div&gt;
									&lt;/div&gt;
				Greetings, camp &lt;em&gt;Kotaku&lt;/em&gt;. It's friday evening, and that means it's officially the weekend! I hope you had a fun week. I sure did. We welcomed more simultaneous voices to &lt;em&gt;Kotaku&lt;/em&gt; than... maybe ever?				&lt;a href="http://kotaku.com/5884130/turn-out-the-stars" title="Click here to read more about Turn Out The Stars [Open Thread]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=UkN4r-h5wFQ:tqscOUCIWWk:yIl2AUoC8zA" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=UkN4r-h5wFQ:tqscOUCIWWk:H0mrP-F8Qgo" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=UkN4r-h5wFQ:tqscOUCIWWk:D7DqB2pKExk" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=UkN4r-h5wFQ:tqscOUCIWWk:D7DqB2pKExk" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=UkN4r-h5wFQ:tqscOUCIWWk:V_sGLiPBpWU" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=UkN4r-h5wFQ:tqscOUCIWWk:V_sGLiPBpWU" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/kotaku/full/~4/UkN4r-h5wFQ" height="1" width="1" onload="resizeImage(this)"&gt;</content>
    <source>
      <id>Kotaku-5884130</id>
      <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/UkN4r-h5wFQ/turn-out-the-stars"/>
      <title>Turn Out The Stars [Open Thread]</title>
      <updated>2012-02-11T07:01:37Z</updated>
    </source>
  </entry>
  <entry>
    <title>Xbox Live Indie Gems: Nyan Cat Adventure</title>
    <updated>2012-02-11T06:48:45Z</updated>
    <published>2012-02-11T03:15:00Z</published>
    <id>planetaki.com:1329:post:184883849</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184883849"/>
    <summary type="html">&lt;p&gt;&lt;small&gt;&lt;font color="gray"&gt;Crowded as it is with farting massage simulators, it can be hard to find worthwhile titles on Xbox Live Indie Games. That's why we sift through all that rough to unearth a few gems. That way, you get the skinny on quality games and &lt;em&gt;we&lt;/em&gt; get to indulge our secret passion for fart machines. This week, we try out &lt;em&gt;Nyan Cat Adventure&lt;/em&gt;, a platformer from 21st Street Games.&lt;/font&gt;&lt;/small&gt;&lt;/p&gt;&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/nyancatadventure01.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;</summary>
    <content type="html">&lt;small&gt;&lt;font color="gray"&gt;Crowded as it is with farting massage simulators, it can be hard to find worthwhile titles on Xbox Live Indie Games. That's why we sift through all that rough to unearth a few gems. That way, you get the skinny on quality games and &lt;em&gt;we&lt;/em&gt; get to indulge our secret passion for fart machines. This week, we try out &lt;em&gt;Nyan Cat Adventure&lt;/em&gt;, a platformer from 21st Street Games.&lt;/font&gt;&lt;/small&gt;&lt;hr size="2" style="padding-left: 5px;" width="100%"&gt;&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/nyancatadventure01.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Indie developer 21st Street Games has found a niche: bizarre platformers. Its previous offering, &lt;a href="http://www.youtube.com/watch?v=Zzqac0efhL0" rel="nofollow" target="_blank"&gt;&lt;em&gt;Techno Kitten Adventure&lt;/em&gt;&lt;/a&gt;, was a visual assault backed by a simple gameplay mechanic, and the studio's latest is no different. The Xbox Live Indie game Nyan Cat Adventure takes the popular internet meme into the realm of single-button arcade gameplay.&lt;br&gt;&lt;br&gt;But the most surprising thing about Nyan Cat Adventure is the variety I found in such a simple experience. True, the game only uses one button, but what that button does constantly changes throughout the game's main mode of play, dubbed 'Party.'&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;Xbox Live Indie Gems: Nyan Cat Adventure&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" target="_blank"&gt;Xbox Live Indie Gems: Nyan Cat Adventure&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 22:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20166515/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/"/>
      <title>Xbox Live Indie Gems: Nyan Cat Adventure</title>
      <updated>2012-02-11T06:48:45Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Xbox Live Indie Gems: Nyan Cat Adventure</title>
    <updated>2012-02-11T07:26:16Z</updated>
    <published>2012-02-11T03:15:00Z</published>
    <id>planetaki.com:1329:post:184893661</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893661"/>
    <summary type="html">&lt;p&gt;&lt;small&gt;&lt;font color="gray"&gt;Crowded as it is with farting massage simulators, it can be hard to find worthwhile titles on Xbox Live Indie Games. That's why we sift through all that rough to unearth a few gems. That way, you get the skinny on quality games and &lt;em&gt;we&lt;/em&gt; get to indulge our secret passion for fart machines. This week, we try out &lt;em&gt;Nyan Cat Adventure&lt;/em&gt;, a platformer from 21st Street Games.&lt;/font&gt;&lt;/small&gt;&lt;/p&gt;&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/nyancatadventure01.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;</summary>
    <content type="html">&lt;small&gt;&lt;font color="gray"&gt;Crowded as it is with farting massage simulators, it can be hard to find worthwhile titles on Xbox Live Indie Games. That's why we sift through all that rough to unearth a few gems. That way, you get the skinny on quality games and &lt;em&gt;we&lt;/em&gt; get to indulge our secret passion for fart machines. This week, we try out &lt;em&gt;Nyan Cat Adventure&lt;/em&gt;, a platformer from 21st Street Games.&lt;/font&gt;&lt;/small&gt;&lt;hr size="2" style="padding-left: 5px;" width="100%"&gt;&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/nyancatadventure01.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Indie developer 21st Street Games has found a niche: bizarre platformers. Its previous offering, &lt;a href="http://www.youtube.com/watch?v=Zzqac0efhL0" rel="nofollow" target="_blank"&gt;&lt;em&gt;Techno Kitten Adventure&lt;/em&gt;&lt;/a&gt;, was a visual assault backed by a simple gameplay mechanic, and the studio's latest is no different. The Xbox Live Indie game Nyan Cat Adventure takes the popular internet meme into the realm of single-button arcade gameplay.&lt;br&gt;&lt;br&gt;But the most surprising thing about Nyan Cat Adventure is the variety I found in such a simple experience. True, the game only uses one button, but what that button does constantly changes throughout the game's main mode of play, dubbed 'Party.'&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;Xbox Live Indie Gems: Nyan Cat Adventure&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" target="_blank"&gt;Xbox Live Indie Gems: Nyan Cat Adventure&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 22:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20166515/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/xbox-live-indie-gems-nyan-cat-adventure/"/>
      <title>Xbox Live Indie Gems: Nyan Cat Adventure</title>
      <updated>2012-02-11T07:26:16Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>The Week in Unbelievably Gorgeous Screenshots: Grand Theft Auto IV [Dead End Thrills]</title>
    <updated>2012-02-11T07:01:37Z</updated>
    <published>2012-02-11T03:00:00Z</published>
    <id>planetaki.com:1329:post:184888549</id>
    <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/jvdryC0GAWM/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184888549"/>
    <summary type="html">&lt;p&gt;&lt;a title="Click here to read The Week in Unbelievably Gorgeous Screenshots: &amp;lt;em&amp;gt;Grand Theft Auto IV&amp;lt;/em&amp;gt;" href="http://kotaku.com/5884128/the-week-in-unbelievably-gorgeous-screenshots-grand-theft-auto-iv/gallery/" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Week in Unbelievably Gorgeous Screenshots: &amp;lt;em&amp;gt;Grand Theft Auto IV&amp;lt;/em&amp;gt;" alt="Click here to read The Week in Unbelievably Gorgeous Screenshots: &amp;lt;em&amp;gt;Grand Theft Auto IV&amp;lt;/em&amp;gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_9f6dbe090ee6b8316050b36f47df534c.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;
				Since we ran a &lt;a href="http://kotaku.com/5866739/the-man-behind-the-worlds-best-video-game-screenshots" rel="nofollow" target="_blank"&gt;feature&lt;/a&gt; on Duncan Harris, the groovy "video game photographer" behind the website &lt;a href="http://deadendthrills.com/" rel="nofollow" target="_blank"&gt;DeadEndThrills&lt;/a&gt;, I've been sharing some of his work each week here.				&lt;a href="http://kotaku.com/5884128/the-week-in-unbelievably-gorgeous-screenshots-grand-theft-auto-iv/gallery/" title="Click here to read more about The Week in Unbelievably Gorgeous Screenshots: Grand Theft Auto IV [Dead End Thrills]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;div style="float: left; padding-right: 10px;"&gt;
															&lt;div&gt;&lt;a title="Click here to read The Week in Unbelievably Gorgeous Screenshots: &amp;lt;em&amp;gt;Grand Theft Auto IV&amp;lt;/em&amp;gt;" href="http://kotaku.com/5884128/the-week-in-unbelievably-gorgeous-screenshots-grand-theft-auto-iv/gallery/" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Week in Unbelievably Gorgeous Screenshots: &amp;lt;em&amp;gt;Grand Theft Auto IV&amp;lt;/em&amp;gt;" alt="Click here to read The Week in Unbelievably Gorgeous Screenshots: &amp;lt;em&amp;gt;Grand Theft Auto IV&amp;lt;/em&amp;gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_9f6dbe090ee6b8316050b36f47df534c.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/div&gt;
									&lt;/div&gt;
				Since we ran a &lt;a href="http://kotaku.com/5866739/the-man-behind-the-worlds-best-video-game-screenshots" rel="nofollow" target="_blank"&gt;feature&lt;/a&gt; on Duncan Harris, the groovy "video game photographer" behind the website &lt;a href="http://deadendthrills.com/" rel="nofollow" target="_blank"&gt;DeadEndThrills&lt;/a&gt;, I've been sharing some of his work each week here.				&lt;a href="http://kotaku.com/5884128/the-week-in-unbelievably-gorgeous-screenshots-grand-theft-auto-iv/gallery/" title="Click here to read more about The Week in Unbelievably Gorgeous Screenshots: Grand Theft Auto IV [Dead End Thrills]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=jvdryC0GAWM:IH0gj9Ez3-E:yIl2AUoC8zA" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=jvdryC0GAWM:IH0gj9Ez3-E:H0mrP-F8Qgo" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=jvdryC0GAWM:IH0gj9Ez3-E:D7DqB2pKExk" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=jvdryC0GAWM:IH0gj9Ez3-E:D7DqB2pKExk" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=jvdryC0GAWM:IH0gj9Ez3-E:V_sGLiPBpWU" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=jvdryC0GAWM:IH0gj9Ez3-E:V_sGLiPBpWU" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/kotaku/full/~4/jvdryC0GAWM" height="1" width="1" onload="resizeImage(this)"&gt;</content>
    <source>
      <id>Kotaku-5884128</id>
      <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/jvdryC0GAWM/"/>
      <title>The Week in Unbelievably Gorgeous Screenshots: Grand Theft Auto IV [Dead End Thrills]</title>
      <updated>2012-02-11T07:01:37Z</updated>
    </source>
  </entry>
  <entry>
    <title>What Are You Playing This Weekend? [Game Plan]</title>
    <updated>2012-02-11T07:01:37Z</updated>
    <published>2012-02-11T02:49:59Z</published>
    <id>planetaki.com:1329:post:184888558</id>
    <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/Eif2cxiJNE0/what-are-you-playing-this-weekend"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184888558"/>
    <summary type="html">&lt;p&gt;&lt;a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/5884225/what-are-you-playing-this-weekend" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Are You Playing This Weekend?" alt="Click here to read What Are You Playing This Weekend?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_05c825eaa78f6b0893a5c4d63ae971a7.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;
				Fleeing from &lt;a href="http://kotaku.com/5883767/neverdead-the-kotaku-review" rel="nofollow" target="_blank"&gt;the &lt;em&gt;NeverDead&lt;/em&gt; tyranny&lt;/a&gt;, the last Battlestar, Goodlactica, leads a rag-tag fugitive fleet on a lonely quest to a shining planet known as &lt;em&gt;UFC Undisputed 3&lt;/em&gt;.				&lt;a href="http://kotaku.com/5884225/what-are-you-playing-this-weekend" title="Click here to read more about What Are You Playing This Weekend? [Game Plan]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;div style="float: left; padding-right: 10px;"&gt;
															&lt;div&gt;&lt;a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/5884225/what-are-you-playing-this-weekend" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Are You Playing This Weekend?" alt="Click here to read What Are You Playing This Weekend?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_05c825eaa78f6b0893a5c4d63ae971a7.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/div&gt;
									&lt;/div&gt;
				Fleeing from &lt;a href="http://kotaku.com/5883767/neverdead-the-kotaku-review" rel="nofollow" target="_blank"&gt;the &lt;em&gt;NeverDead&lt;/em&gt; tyranny&lt;/a&gt;, the last Battlestar, Goodlactica, leads a rag-tag fugitive fleet on a lonely quest to a shining planet known as &lt;em&gt;UFC Undisputed 3&lt;/em&gt;.				&lt;a href="http://kotaku.com/5884225/what-are-you-playing-this-weekend" title="Click here to read more about What Are You Playing This Weekend? [Game Plan]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=Eif2cxiJNE0:-RxWtT0WjN0:yIl2AUoC8zA" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=Eif2cxiJNE0:-RxWtT0WjN0:H0mrP-F8Qgo" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=Eif2cxiJNE0:-RxWtT0WjN0:D7DqB2pKExk" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=Eif2cxiJNE0:-RxWtT0WjN0:D7DqB2pKExk" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=Eif2cxiJNE0:-RxWtT0WjN0:V_sGLiPBpWU" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=Eif2cxiJNE0:-RxWtT0WjN0:V_sGLiPBpWU" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/kotaku/full/~4/Eif2cxiJNE0" height="1" width="1" onload="resizeImage(this)"&gt;</content>
    <source>
      <id>Kotaku-5884225</id>
      <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/Eif2cxiJNE0/what-are-you-playing-this-weekend"/>
      <title>What Are You Playing This Weekend? [Game Plan]</title>
      <updated>2012-02-11T07:01:37Z</updated>
    </source>
  </entry>
  <entry>
    <title>Why Sony passed on publishing Demon's Souls in America</title>
    <updated>2012-02-11T06:48:46Z</updated>
    <published>2012-02-11T02:45:00Z</published>
    <id>planetaki.com:1329:post:184883856</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184883856"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/" rel="nofollow" target="_blank"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/demonssouls922.jpg" style="width: 530px; height: 298px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Nobody expected Demon's Souls to be the hit it was, least of all Sony, the game's publisher in Japan. When Atlus decided to publish the game in North America, it took a risk -- one that &lt;a href="http://www.joystiq.com/2010/10/21/demons-souls-shifts-atlus-to-black-profit-tendency/" rel="nofollow" target="_blank"&gt;paid off&lt;/a&gt;. The duty of publishing the sequel, &lt;a href="http://www.joystiq.com/game/dark-souls" rel="nofollow" target="_blank"&gt;&lt;em&gt;Dark Souls&lt;/em&gt;&lt;/a&gt;, would then go to Namco Bandai.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/" rel="nofollow" target="_blank"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/demonssouls922.jpg" style="width: 530px; height: 298px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Nobody expected Demon's Souls to be the hit it was, least of all Sony, the game's publisher in Japan. When Atlus decided to publish the game in North America, it took a risk -- one that &lt;a href="http://www.joystiq.com/2010/10/21/demons-souls-shifts-atlus-to-black-profit-tendency/" rel="nofollow" target="_blank"&gt;paid off&lt;/a&gt;. The duty of publishing the sequel, &lt;a href="http://www.joystiq.com/game/dark-souls" rel="nofollow" target="_blank"&gt;&lt;em&gt;Dark Souls&lt;/em&gt;&lt;/a&gt;, would then go to Namco Bandai.&lt;br&gt;&lt;br&gt;Does Sony regret passing on publishing &lt;em&gt;Demon's Souls&lt;/em&gt; in North America? Senior VP Shuhei Yoshida thinks so. He told &lt;a href="http://www.gameinformer.com/b/news/archive/2012/02/10/shuhei-yoshida-interview.aspx?PostPageIndex=2" rel="nofollow" target="_blank"&gt;Game Informer&lt;/a&gt; the company passed on the game after seeing an earlier build of the game. "What happened with &lt;em&gt;Demon's Souls&lt;/em&gt; was until very late in the game's development, we were not able to play the game through. There were framerate issues and the network was not up and running. We underestimated the quality of the game and to be honest, the media in Japan did the same."&lt;br&gt;&lt;br&gt;But still, even after a few hours with the final product, Yoshida remarked that he just wasn't able to see the value in the game. "For my personal experience with &lt;em&gt;Demon's Souls&lt;/em&gt;, when it was close to final I spent close to two hours playing it and after two hours I was still standing at the beginning at the game. I said, 'This is crap. This is an unbelievably bad game.' So I put it aside." In the end, Yoshida admitted Sony "dropped the ball from a publishing standpoint" and was not able to "see the value of the product."&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/" rel="nofollow" target="_blank"&gt;Why Sony passed on publishing Demon's Souls in America&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 21:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169506/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/"/>
      <title>Why Sony passed on publishing Demon's Souls in America</title>
      <updated>2012-02-11T06:48:46Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Why Sony passed on publishing Demon's Souls in America</title>
    <updated>2012-02-11T07:26:17Z</updated>
    <published>2012-02-11T02:45:00Z</published>
    <id>planetaki.com:1329:post:184893662</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893662"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/" rel="nofollow" target="_blank"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/demonssouls922.jpg" style="width: 530px; height: 298px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Nobody expected Demon's Souls to be the hit it was, least of all Sony, the game's publisher in Japan. When Atlus decided to publish the game in North America, it took a risk -- one that &lt;a href="http://www.joystiq.com/2010/10/21/demons-souls-shifts-atlus-to-black-profit-tendency/" rel="nofollow" target="_blank"&gt;paid off&lt;/a&gt;. The duty of publishing the sequel, &lt;a href="http://www.joystiq.com/game/dark-souls" rel="nofollow" target="_blank"&gt;&lt;em&gt;Dark Souls&lt;/em&gt;&lt;/a&gt;, would then go to Namco Bandai.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/" rel="nofollow" target="_blank"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/demonssouls922.jpg" style="width: 530px; height: 298px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Nobody expected Demon's Souls to be the hit it was, least of all Sony, the game's publisher in Japan. When Atlus decided to publish the game in North America, it took a risk -- one that &lt;a href="http://www.joystiq.com/2010/10/21/demons-souls-shifts-atlus-to-black-profit-tendency/" rel="nofollow" target="_blank"&gt;paid off&lt;/a&gt;. The duty of publishing the sequel, &lt;a href="http://www.joystiq.com/game/dark-souls" rel="nofollow" target="_blank"&gt;&lt;em&gt;Dark Souls&lt;/em&gt;&lt;/a&gt;, would then go to Namco Bandai.&lt;br&gt;&lt;br&gt;Does Sony regret passing on publishing &lt;em&gt;Demon's Souls&lt;/em&gt; in North America? Senior VP Shuhei Yoshida thinks so. He told &lt;a href="http://www.gameinformer.com/b/news/archive/2012/02/10/shuhei-yoshida-interview.aspx?PostPageIndex=2" rel="nofollow" target="_blank"&gt;Game Informer&lt;/a&gt; the company passed on the game after seeing an earlier build of the game. "What happened with &lt;em&gt;Demon's Souls&lt;/em&gt; was until very late in the game's development, we were not able to play the game through. There were framerate issues and the network was not up and running. We underestimated the quality of the game and to be honest, the media in Japan did the same."&lt;br&gt;&lt;br&gt;But still, even after a few hours with the final product, Yoshida remarked that he just wasn't able to see the value in the game. "For my personal experience with &lt;em&gt;Demon's Souls&lt;/em&gt;, when it was close to final I spent close to two hours playing it and after two hours I was still standing at the beginning at the game. I said, 'This is crap. This is an unbelievably bad game.' So I put it aside." In the end, Yoshida admitted Sony "dropped the ball from a publishing standpoint" and was not able to "see the value of the product."&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/" rel="nofollow" target="_blank"&gt;Why Sony passed on publishing Demon's Souls in America&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 21:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169506/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/why-sony-passed-on-publishing-demons-souls-in-america/"/>
      <title>Why Sony passed on publishing Demon's Souls in America</title>
      <updated>2012-02-11T07:26:17Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>The Roof, the Roof, the Roof is Not on Fire, Says Konami [We Don't Need No Water]</title>
    <updated>2012-02-11T07:01:37Z</updated>
    <published>2012-02-11T02:17:16Z</published>
    <id>planetaki.com:1329:post:184888567</id>
    <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/MNyaRuxswG8/the-roof-the-roof-the-roof-is-not-on-fire-says-konami"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184888567"/>
    <summary type="html">&lt;p&gt;&lt;a title="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" href="http://kotaku.com/5884222/the-roof-the-roof-the-roof-is-not-on-fire-says-konami" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" alt="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" src="http://cache.kotaku.com/assets/images/9/2012/02/small_3a166b75b365167536db43c608357c77.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;
				An &lt;a href="http://kotaku.com/5884055/this-konami-building-seems-to-be-on-fire" rel="nofollow" target="_blank"&gt;image circulating Twitter earlier today&lt;/a&gt; seemed to imply a Konami office building in Japan was burning. It most certainly was not, a spokesman told Kotaku. Reading into Japanese Twitter users' feeds, it appears this "strange smoke" might be only building steam. All is well.				&lt;a href="http://kotaku.com/5884222/the-roof-the-roof-the-roof-is-not-on-fire-says-konami" title="Click here to read more about The Roof, the Roof, the Roof is Not on Fire, Says Konami [We Don't Need No Water]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;div style="float: left; padding-right: 10px;"&gt;
															&lt;div&gt;&lt;a title="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" href="http://kotaku.com/5884222/the-roof-the-roof-the-roof-is-not-on-fire-says-konami" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" alt="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" src="http://cache.kotaku.com/assets/images/9/2012/02/small_3a166b75b365167536db43c608357c77.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/div&gt;
									&lt;/div&gt;
				An &lt;a href="http://kotaku.com/5884055/this-konami-building-seems-to-be-on-fire" rel="nofollow" target="_blank"&gt;image circulating Twitter earlier today&lt;/a&gt; seemed to imply a Konami office building in Japan was burning. It most certainly was not, a spokesman told Kotaku. Reading into Japanese Twitter users' feeds, it appears this "strange smoke" might be only building steam. All is well.				&lt;a href="http://kotaku.com/5884222/the-roof-the-roof-the-roof-is-not-on-fire-says-konami" title="Click here to read more about The Roof, the Roof, the Roof is Not on Fire, Says Konami [We Don't Need No Water]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=MNyaRuxswG8:DZ-SbiE88wo:yIl2AUoC8zA" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=MNyaRuxswG8:DZ-SbiE88wo:H0mrP-F8Qgo" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=MNyaRuxswG8:DZ-SbiE88wo:D7DqB2pKExk" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=MNyaRuxswG8:DZ-SbiE88wo:D7DqB2pKExk" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=MNyaRuxswG8:DZ-SbiE88wo:V_sGLiPBpWU" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=MNyaRuxswG8:DZ-SbiE88wo:V_sGLiPBpWU" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/kotaku/full/~4/MNyaRuxswG8" height="1" width="1" onload="resizeImage(this)"&gt;</content>
    <source>
      <id>Kotaku-5884222</id>
      <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/MNyaRuxswG8/the-roof-the-roof-the-roof-is-not-on-fire-says-konami"/>
      <title>The Roof, the Roof, the Roof is Not on Fire, Says Konami [We Don't Need No Water]</title>
      <updated>2012-02-11T07:01:37Z</updated>
    </source>
  </entry>
  <entry>
    <title>Indie Royale Valentine's Bundle available now, with Lume, Hoard, Zeno Clash and more</title>
    <updated>2012-02-11T06:48:46Z</updated>
    <published>2012-02-11T02:15:00Z</published>
    <id>planetaki.com:1329:post:184883863</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184883863"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/valentinesbundle.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.indieroyale.com/" rel="nofollow" target="_blank"&gt;The Indie Royale website&lt;/a&gt; is back at it with a brand new bundle of games for sale, this time scheduled for Valentine's Day. On this one, paying either the minimum price (currently just above $4) or above will net you five different indie titles: The impressive FPS (and IndieCade finalist) &lt;em&gt;Zeno Clash&lt;/em&gt;, the &lt;a href="http://www.joystiq.com/2010/11/12/hoard-review/" rel="nofollow" target="_blank"&gt;excellent and underrated &lt;em&gt;Hoard&lt;/em&gt;&lt;/a&gt;, the gorgeous adventure title &lt;em&gt;Lume&lt;/em&gt;, and top-down puzzle crawler &lt;em&gt;Soulcaster&lt;/em&gt; and its sequel. Plus, buyers also get both &lt;em&gt;Hoard&lt;/em&gt; DLC packs, and anyone who pays higher than the minimum will pick up &lt;a href="http://www.onelifeleft.com/2011/12/22/863/" rel="nofollow" target="_blank"&gt;the "Music to Play Games by Too"&lt;/a&gt; compilation album.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/valentinesbundle.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;a href="http://www.indieroyale.com/" rel="nofollow" target="_blank"&gt;The Indie Royale website&lt;/a&gt; is back at it with a brand new bundle of games for sale, this time scheduled for Valentine's Day. On this one, paying either the minimum price (currently just above $4) or above will net you five different indie titles: The impressive FPS (and IndieCade finalist) &lt;em&gt;Zeno Clash&lt;/em&gt;, the &lt;a href="http://www.joystiq.com/2010/11/12/hoard-review/" rel="nofollow" target="_blank"&gt;excellent and underrated &lt;em&gt;Hoard&lt;/em&gt;&lt;/a&gt;, the gorgeous adventure title &lt;em&gt;Lume&lt;/em&gt;, and top-down puzzle crawler &lt;em&gt;Soulcaster&lt;/em&gt; and its sequel. Plus, buyers also get both &lt;em&gt;Hoard&lt;/em&gt; DLC packs, and anyone who pays higher than the minimum will pick up &lt;a href="http://www.onelifeleft.com/2011/12/22/863/" rel="nofollow" target="_blank"&gt;the "Music to Play Games by Too"&lt;/a&gt; compilation album.&lt;br&gt;&lt;br&gt;Remember, the way the bundle works is that the price goes up as more people buy the bundle, but it drops when people spend more than the minimum (so giving more actually makes it cheaper for everyone, and supports the game's developers as well). Purchased titles are available on both Steam and &lt;a href="http://www.desura.com/" rel="nofollow" target="_blank"&gt;Desura&lt;/a&gt;, and the bundle is on sale through Valentine's Day.&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/" rel="nofollow" target="_blank"&gt;Indie Royale Valentine's Bundle available now, with Lume, Hoard, Zeno Clash and more&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 21:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169518/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/"/>
      <title>Indie Royale Valentine's Bundle available now, with Lume, Hoard, Zeno Clash and more</title>
      <updated>2012-02-11T06:48:46Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Indie Royale Valentine's Bundle available now, with Lume, Hoard, Zeno Clash and more</title>
    <updated>2012-02-11T07:26:17Z</updated>
    <published>2012-02-11T02:15:00Z</published>
    <id>planetaki.com:1329:post:184893663</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893663"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/valentinesbundle.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.indieroyale.com/" rel="nofollow" target="_blank"&gt;The Indie Royale website&lt;/a&gt; is back at it with a brand new bundle of games for sale, this time scheduled for Valentine's Day. On this one, paying either the minimum price (currently just above $4) or above will net you five different indie titles: The impressive FPS (and IndieCade finalist) &lt;em&gt;Zeno Clash&lt;/em&gt;, the &lt;a href="http://www.joystiq.com/2010/11/12/hoard-review/" rel="nofollow" target="_blank"&gt;excellent and underrated &lt;em&gt;Hoard&lt;/em&gt;&lt;/a&gt;, the gorgeous adventure title &lt;em&gt;Lume&lt;/em&gt;, and top-down puzzle crawler &lt;em&gt;Soulcaster&lt;/em&gt; and its sequel. Plus, buyers also get both &lt;em&gt;Hoard&lt;/em&gt; DLC packs, and anyone who pays higher than the minimum will pick up &lt;a href="http://www.onelifeleft.com/2011/12/22/863/" rel="nofollow" target="_blank"&gt;the "Music to Play Games by Too"&lt;/a&gt; compilation album.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/valentinesbundle.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;a href="http://www.indieroyale.com/" rel="nofollow" target="_blank"&gt;The Indie Royale website&lt;/a&gt; is back at it with a brand new bundle of games for sale, this time scheduled for Valentine's Day. On this one, paying either the minimum price (currently just above $4) or above will net you five different indie titles: The impressive FPS (and IndieCade finalist) &lt;em&gt;Zeno Clash&lt;/em&gt;, the &lt;a href="http://www.joystiq.com/2010/11/12/hoard-review/" rel="nofollow" target="_blank"&gt;excellent and underrated &lt;em&gt;Hoard&lt;/em&gt;&lt;/a&gt;, the gorgeous adventure title &lt;em&gt;Lume&lt;/em&gt;, and top-down puzzle crawler &lt;em&gt;Soulcaster&lt;/em&gt; and its sequel. Plus, buyers also get both &lt;em&gt;Hoard&lt;/em&gt; DLC packs, and anyone who pays higher than the minimum will pick up &lt;a href="http://www.onelifeleft.com/2011/12/22/863/" rel="nofollow" target="_blank"&gt;the "Music to Play Games by Too"&lt;/a&gt; compilation album.&lt;br&gt;&lt;br&gt;Remember, the way the bundle works is that the price goes up as more people buy the bundle, but it drops when people spend more than the minimum (so giving more actually makes it cheaper for everyone, and supports the game's developers as well). Purchased titles are available on both Steam and &lt;a href="http://www.desura.com/" rel="nofollow" target="_blank"&gt;Desura&lt;/a&gt;, and the bundle is on sale through Valentine's Day.&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/" rel="nofollow" target="_blank"&gt;Indie Royale Valentine's Bundle available now, with Lume, Hoard, Zeno Clash and more&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 21:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169518/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/indie-royale-valentines-bundle-available-now-with-lume-hoard/"/>
      <title>Indie Royale Valentine's Bundle available now, with Lume, Hoard, Zeno Clash and more</title>
      <updated>2012-02-11T07:26:17Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Five Days of Pure Unadulterated Gaming App Hotness [The Week In Gaming Apps]</title>
    <updated>2012-02-11T07:01:37Z</updated>
    <published>2012-02-11T02:00:00Z</published>
    <id>planetaki.com:1329:post:184888576</id>
    <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/CIu_njwbb0A/five-days-of-pure-unadulterated-gaming-app-hotness"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184888576"/>
    <summary type="html">&lt;p&gt;&lt;a title="Click here to read Five Days of Pure Unadulterated Gaming App Hotness" href="http://kotaku.com/5884186/five-days-of-pure-unadulterated-gaming-app-hotness" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Five Days of Pure Unadulterated Gaming App Hotness" alt="Click here to read Five Days of Pure Unadulterated Gaming App Hotness" src="http://cache.kotaku.com/assets/images/9/2012/02/small_78458e18bbca5a04ca758cd33cc03eec.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;
				 Balls were kicked. Knights were wound. Towers were defended. Passwords were hacked, and the dead rose to detect among the living in another spectacular Week in Gaming Apps.				&lt;a href="http://kotaku.com/5884186/five-days-of-pure-unadulterated-gaming-app-hotness" title="Click here to read more about Five Days of Pure Unadulterated Gaming App Hotness [The Week In Gaming Apps]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;div style="float: left; padding-right: 10px;"&gt;
															&lt;div&gt;&lt;a title="Click here to read Five Days of Pure Unadulterated Gaming App Hotness" href="http://kotaku.com/5884186/five-days-of-pure-unadulterated-gaming-app-hotness" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Five Days of Pure Unadulterated Gaming App Hotness" alt="Click here to read Five Days of Pure Unadulterated Gaming App Hotness" src="http://cache.kotaku.com/assets/images/9/2012/02/small_78458e18bbca5a04ca758cd33cc03eec.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/div&gt;
									&lt;/div&gt;
				 Balls were kicked. Knights were wound. Towers were defended. Passwords were hacked, and the dead rose to detect among the living in another spectacular Week in Gaming Apps.				&lt;a href="http://kotaku.com/5884186/five-days-of-pure-unadulterated-gaming-app-hotness" title="Click here to read more about Five Days of Pure Unadulterated Gaming App Hotness [The Week In Gaming Apps]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=CIu_njwbb0A:H42Y19knukQ:yIl2AUoC8zA" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=CIu_njwbb0A:H42Y19knukQ:H0mrP-F8Qgo" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=CIu_njwbb0A:H42Y19knukQ:D7DqB2pKExk" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=CIu_njwbb0A:H42Y19knukQ:D7DqB2pKExk" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=CIu_njwbb0A:H42Y19knukQ:V_sGLiPBpWU" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=CIu_njwbb0A:H42Y19knukQ:V_sGLiPBpWU" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/kotaku/full/~4/CIu_njwbb0A" height="1" width="1" onload="resizeImage(this)"&gt;</content>
    <source>
      <id>Kotaku-5884186</id>
      <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/CIu_njwbb0A/five-days-of-pure-unadulterated-gaming-app-hotness"/>
      <title>Five Days of Pure Unadulterated Gaming App Hotness [The Week In Gaming Apps]</title>
      <updated>2012-02-11T07:01:37Z</updated>
    </source>
  </entry>
  <entry>
    <title>Darius Bursts onto the App Store</title>
    <updated>2012-02-11T06:48:47Z</updated>
    <published>2012-02-11T01:45:00Z</published>
    <id>planetaki.com:1329:post:184883870</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184883870"/>
    <summary type="html">&lt;p&gt;&lt;em&gt;Dariusburst Second Prologue&lt;/em&gt; is based on both the PSP &lt;em&gt;Dariusburst&lt;/em&gt; and its arcade followup, &lt;em&gt;Another Chronicle &lt;/em&gt;-- the two latest iterations of Taito's long-lived shmup series about shooting enormous robot fish. The PSP game content is all here, along with a remixed mode with new enemy patterns and stuff from &lt;em&gt;Another Chronicle.&lt;/em&gt; There are also four new tracks by Taito's Zuntata band.&lt;/p&gt;&lt;p&gt;In other words, if it were on PSP, there'd be no question of its value. We admit we're still kind of balking at the App Store price anyway. That's just how the market is on that platform!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/" rel="nofollow" target="_blank"&gt;Dariusburst Second Prologue (iOS)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;center&gt; &lt;object data="//www.viddler.com/simple/d460f9b0/" height="318" id="viddlerOuter-d460f9b0" type="application/x-shockwave-flash" width="530"&gt;&lt;param name="movie" value="//www.viddler.com/simple/d460f9b0/"&gt;
&lt;param name="allowScriptAccess" value="always"&gt;
&lt;param name="allowNetworking" value="all"&gt;
&lt;param name="allowFullScreen" value="true"&gt;
&lt;param name="flashVars" value="f=1&amp;amp;openURL=86876535&amp;amp;autoplay=f&amp;amp;loop=0&amp;amp;nologo=0&amp;amp;hd=0"&gt;
&lt;object id="viddlerInner-d460f9b0"&gt;&lt;video controls="controls" height="298" id="viddlerVideo-d460f9b0" poster="//www.viddler.com/thumbnail/d460f9b0/" src="//www.viddler.com/file/d460f9b0/html5mobile?openURL=86876535" type="video/mp4" width="530" x-webkit-airplay="allow"&gt;&lt;/video&gt;&lt;/object&gt;&lt;/object&gt;&lt;img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/darius210.jpg" style="display:none" vspace="4" onload="resizeImage(this)"&gt;
&lt;/center&gt;&lt;br&gt;Square Enix has released another Taito shmup on the App Store, and as with pretty much all Square releases, we can't help but be aghast at the price. Given the source material, however, maybe $11 isn't that bad.&lt;br&gt;&lt;br&gt;&lt;em&gt;Dariusburst Second Prologue&lt;/em&gt; is based on both the PSP &lt;em&gt;Dariusburst&lt;/em&gt; and its arcade followup, &lt;em&gt;Another Chronicle &lt;/em&gt;-- the two latest iterations of Taito's long-lived shmup series about shooting enormous robot fish. The PSP game content is all here, along with a remixed mode with new enemy patterns and stuff from &lt;em&gt;Another Chronicle.&lt;/em&gt; There are also four new tracks by Taito's Zuntata band.&lt;br&gt;&lt;br&gt;In other words, if it were on PSP, there'd be no question of its value. We admit we're still kind of balking at the App Store price anyway. That's just how the market is on that platform!&lt;div class="postgallery"&gt;
&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/" rel="nofollow" target="_blank"&gt;Dariusburst Second Prologue (iOS)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810423" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7364assault_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810424" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7365boss01_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810425" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7366boss02_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810426" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7367boss03_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810427" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7368boss04_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;Darius Bursts onto the App Store&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/" rel="nofollow" target="_blank"&gt;Darius Bursts onto the App Store&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 20:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169309/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/"/>
      <title>Darius Bursts onto the App Store</title>
      <updated>2012-02-11T06:48:47Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Get Five Amazing Game Soundtracks For as Little as $1 [Game Music]</title>
    <updated>2012-02-11T07:01:37Z</updated>
    <published>2012-02-11T01:45:00Z</published>
    <id>planetaki.com:1329:post:184888585</id>
    <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/-5owQIF24XU/get-five-amazing-game-soundtracks-for-as-little-as-1"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184888585"/>
    <summary type="html">&lt;p&gt;&lt;a title="Click here to read Get Five Amazing Game Soundtracks For as Little as $1" href="http://kotaku.com/5884217/get-five-amazing-game-soundtracks-for-as-little-as-1" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get Five Amazing Game Soundtracks For as Little as $1" alt="Click here to read Get Five Amazing Game Soundtracks For as Little as $1" src="http://cache.kotaku.com/assets/images/9/2012/02/small_87823f6c40116b3097896feeb8ba50ad.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;
				Hey, why should indie game &lt;em&gt;developers&lt;/em&gt; get to have all the bundling fun? Game composers should get to experience the joy of bundling too. I'm glad to see that they finally are.				&lt;a href="http://kotaku.com/5884217/get-five-amazing-game-soundtracks-for-as-little-as-1" title="Click here to read more about Get Five Amazing Game Soundtracks For as Little as $1 [Game Music]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;div style="float: left; padding-right: 10px;"&gt;
															&lt;div&gt;&lt;a title="Click here to read Get Five Amazing Game Soundtracks For as Little as $1" href="http://kotaku.com/5884217/get-five-amazing-game-soundtracks-for-as-little-as-1" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get Five Amazing Game Soundtracks For as Little as $1" alt="Click here to read Get Five Amazing Game Soundtracks For as Little as $1" src="http://cache.kotaku.com/assets/images/9/2012/02/small_87823f6c40116b3097896feeb8ba50ad.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/div&gt;
									&lt;/div&gt;
				Hey, why should indie game &lt;em&gt;developers&lt;/em&gt; get to have all the bundling fun? Game composers should get to experience the joy of bundling too. I'm glad to see that they finally are.				&lt;a href="http://kotaku.com/5884217/get-five-amazing-game-soundtracks-for-as-little-as-1" title="Click here to read more about Get Five Amazing Game Soundtracks For as Little as $1 [Game Music]" rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=-5owQIF24XU:27Sz5Xc2mko:yIl2AUoC8zA" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=-5owQIF24XU:27Sz5Xc2mko:H0mrP-F8Qgo" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=-5owQIF24XU:27Sz5Xc2mko:D7DqB2pKExk" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=-5owQIF24XU:27Sz5Xc2mko:D7DqB2pKExk" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=-5owQIF24XU:27Sz5Xc2mko:V_sGLiPBpWU" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=-5owQIF24XU:27Sz5Xc2mko:V_sGLiPBpWU" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/kotaku/full/~4/-5owQIF24XU" height="1" width="1" onload="resizeImage(this)"&gt;</content>
    <source>
      <id>Kotaku-5884217</id>
      <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/-5owQIF24XU/get-five-amazing-game-soundtracks-for-as-little-as-1"/>
      <title>Get Five Amazing Game Soundtracks For as Little as $1 [Game Music]</title>
      <updated>2012-02-11T07:01:37Z</updated>
    </source>
  </entry>
  <entry>
    <title>Darius Bursts onto the App Store</title>
    <updated>2012-02-11T07:26:17Z</updated>
    <published>2012-02-11T01:45:00Z</published>
    <id>planetaki.com:1329:post:184893664</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893664"/>
    <summary type="html">&lt;p&gt;&lt;em&gt;Dariusburst Second Prologue&lt;/em&gt; is based on both the PSP &lt;em&gt;Dariusburst&lt;/em&gt; and its arcade followup, &lt;em&gt;Another Chronicle &lt;/em&gt;-- the two latest iterations of Taito's long-lived shmup series about shooting enormous robot fish. The PSP game content is all here, along with a remixed mode with new enemy patterns and stuff from &lt;em&gt;Another Chronicle.&lt;/em&gt; There are also four new tracks by Taito's Zuntata band.&lt;/p&gt;&lt;p&gt;In other words, if it were on PSP, there'd be no question of its value. We admit we're still kind of balking at the App Store price anyway. That's just how the market is on that platform!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/" rel="nofollow" target="_blank"&gt;Dariusburst Second Prologue (iOS)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;center&gt; &lt;object data="//www.viddler.com/simple/d460f9b0/" height="318" id="viddlerOuter-d460f9b0" type="application/x-shockwave-flash" width="530"&gt;&lt;param name="movie" value="//www.viddler.com/simple/d460f9b0/"&gt;
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&lt;object id="viddlerInner-d460f9b0"&gt;&lt;video controls="controls" height="298" id="viddlerVideo-d460f9b0" poster="//www.viddler.com/thumbnail/d460f9b0/" src="//www.viddler.com/file/d460f9b0/html5mobile?openURL=86876535" type="video/mp4" width="530" x-webkit-airplay="allow"&gt;&lt;/video&gt;&lt;/object&gt;&lt;/object&gt;&lt;img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/darius210.jpg" style="display:none" vspace="4" onload="resizeImage(this)"&gt;
&lt;/center&gt;&lt;br&gt;Square Enix has released another Taito shmup on the App Store, and as with pretty much all Square releases, we can't help but be aghast at the price. Given the source material, however, maybe $11 isn't that bad.&lt;br&gt;&lt;br&gt;&lt;em&gt;Dariusburst Second Prologue&lt;/em&gt; is based on both the PSP &lt;em&gt;Dariusburst&lt;/em&gt; and its arcade followup, &lt;em&gt;Another Chronicle &lt;/em&gt;-- the two latest iterations of Taito's long-lived shmup series about shooting enormous robot fish. The PSP game content is all here, along with a remixed mode with new enemy patterns and stuff from &lt;em&gt;Another Chronicle.&lt;/em&gt; There are also four new tracks by Taito's Zuntata band.&lt;br&gt;&lt;br&gt;In other words, if it were on PSP, there'd be no question of its value. We admit we're still kind of balking at the App Store price anyway. That's just how the market is on that platform!&lt;div class="postgallery"&gt;
&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/" rel="nofollow" target="_blank"&gt;Dariusburst Second Prologue (iOS)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810423" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7364assault_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810424" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7365boss01_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810425" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7366boss02_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810426" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7367boss03_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dariusburst-second-prologue-ios/#4810427" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/dariusburst7368boss04_thumbnail.jpg" alt="" title="" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/" rel="nofollow" target="_blank"&gt;Continue reading &lt;em&gt;Darius Bursts onto the App Store&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/" rel="nofollow" target="_blank"&gt;Darius Bursts onto the App Store&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 20:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169309/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/darius-bursts-onto-the-app-store/"/>
      <title>Darius Bursts onto the App Store</title>
      <updated>2012-02-11T07:26:17Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>This Mass Effect 3 Misspelled "Renagade" Console is Up for Grabs [UPDATE] [Mass Effect]</title>
    <updated>2012-02-11T07:01:37Z</updated>
    <published>2012-02-11T01:30:00Z</published>
    <id>planetaki.com:1329:post:184888594</id>
    <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/kFVPIozewiA/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184888594"/>
    <summary type="html">&lt;p&gt;&lt;a title="Click here to read This &amp;lt;em&amp;gt;Mass Effect 3&amp;lt;/em&amp;gt; Misspelled &amp;amp;quot;Renagade&amp;amp;quot; Console is Up for Grabs [UPDATE]" href="http://kotaku.com/5884216/these-mass-effect-paragon-and-renegade-consoles-are-up-for-grabs/gallery/" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This &amp;lt;em&amp;gt;Mass Effect 3&amp;lt;/em&amp;gt; Misspelled &amp;amp;quot;Renagade&amp;amp;quot; Console is Up for Grabs [UPDATE]" alt="Click here to read This &amp;lt;em&amp;gt;Mass Effect 3&amp;lt;/em&amp;gt; Misspelled &amp;amp;quot;Renagade&amp;amp;quot; Console is Up for Grabs [UPDATE]" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e8021885a6161af75c6af1af75f5b289.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;
				EA has put a &lt;a href="https://www.facebook.com/xbox?sk=app_316882578351614" rel="nofollow" target="_blank"&gt;"&lt;em&gt;Mass Effect 3 Mission Command&lt;/em&gt;" app on Facebook&lt;/a&gt;, through which fans can unlock some Avatar items and possibly get chosen for early access to the game's upcoming beta. There's also a big sweepstakes opportunity to win one of two custom Xbox 360s, painted in the game's Paragon and Renegade themes. EA sent us these pictures earlier today.				&lt;a href="http://kotaku.com/5884216/these-mass-effect-paragon-and-renegade-consoles-are-up-for-grabs/gallery/" title='Click here to read more about This Mass Effect 3 Misspelled "Renagade" Console is Up for Grabs [UPDATE] [Mass Effect]' rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;/p&gt;</summary>
    <content type="html">&lt;div style="float: left; padding-right: 10px;"&gt;
															&lt;div&gt;&lt;a title="Click here to read This &amp;lt;em&amp;gt;Mass Effect 3&amp;lt;/em&amp;gt; Misspelled &amp;amp;quot;Renagade&amp;amp;quot; Console is Up for Grabs [UPDATE]" href="http://kotaku.com/5884216/these-mass-effect-paragon-and-renegade-consoles-are-up-for-grabs/gallery/" class="pp_image" rel="nofollow" target="_blank"&gt;
						&lt;img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This &amp;lt;em&amp;gt;Mass Effect 3&amp;lt;/em&amp;gt; Misspelled &amp;amp;quot;Renagade&amp;amp;quot; Console is Up for Grabs [UPDATE]" alt="Click here to read This &amp;lt;em&amp;gt;Mass Effect 3&amp;lt;/em&amp;gt; Misspelled &amp;amp;quot;Renagade&amp;amp;quot; Console is Up for Grabs [UPDATE]" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e8021885a6161af75c6af1af75f5b289.jpg" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;/div&gt;
									&lt;/div&gt;
				EA has put a &lt;a href="https://www.facebook.com/xbox?sk=app_316882578351614" rel="nofollow" target="_blank"&gt;"&lt;em&gt;Mass Effect 3 Mission Command&lt;/em&gt;" app on Facebook&lt;/a&gt;, through which fans can unlock some Avatar items and possibly get chosen for early access to the game's upcoming beta. There's also a big sweepstakes opportunity to win one of two custom Xbox 360s, painted in the game's Paragon and Renegade themes. EA sent us these pictures earlier today.				&lt;a href="http://kotaku.com/5884216/these-mass-effect-paragon-and-renegade-consoles-are-up-for-grabs/gallery/" title='Click here to read more about This Mass Effect 3 Misspelled "Renagade" Console is Up for Grabs [UPDATE] [Mass Effect]' rel="nofollow" target="_blank"&gt;More&amp;nbsp;&amp;raquo;&lt;/a&gt;
				&lt;br style="clear: both;"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=kFVPIozewiA:Un46NJSGr80:yIl2AUoC8zA" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=kFVPIozewiA:Un46NJSGr80:H0mrP-F8Qgo" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=kFVPIozewiA:Un46NJSGr80:D7DqB2pKExk" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=kFVPIozewiA:Un46NJSGr80:D7DqB2pKExk" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt; &lt;a href="http://feeds.gawker.com/~ff/kotaku/full?a=kFVPIozewiA:Un46NJSGr80:V_sGLiPBpWU" rel="nofollow" target="_blank"&gt;&lt;img src="http://feeds.feedburner.com/~ff/kotaku/full?i=kFVPIozewiA:Un46NJSGr80:V_sGLiPBpWU" border="0" onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/kotaku/full/~4/kFVPIozewiA" height="1" width="1" onload="resizeImage(this)"&gt;</content>
    <source>
      <id>Kotaku-5884216</id>
      <link rel="alternate" href="http://feeds.gawker.com/~r/kotaku/full/~3/kFVPIozewiA/"/>
      <title>This Mass Effect 3 Misspelled "Renagade" Console is Up for Grabs [UPDATE] [Mass Effect]</title>
      <updated>2012-02-11T07:01:37Z</updated>
    </source>
  </entry>
  <entry>
    <title>Fallout 3 concept artist Adam Adamowicz passes away</title>
    <updated>2012-02-11T06:48:47Z</updated>
    <published>2012-02-11T01:15:00Z</published>
    <id>planetaki.com:1329:post:184883877</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184883877"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/adam.png" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Adam Adamowicz died of cancer &lt;a href="https://twitter.com/#!/DCDeacon/status/167829593665974272" rel="nofollow" target="_blank"&gt;yesterday&lt;/a&gt;, and while his career may have focused on building digital worlds, his impact can be felt just as intensely in our physical lives. As the concept artist for &lt;a href="http://www.joystiq.com/game/fallout-3" rel="nofollow" target="_blank"&gt;&lt;em&gt;Fallout 3&lt;/em&gt;&lt;/a&gt; and other Bethesda titles, including &lt;a href="http://www.joystiq.com/game/skyrim" rel="nofollow" target="_blank"&gt;&lt;em&gt;Skyrim&lt;/em&gt;&lt;/a&gt;, Adamowicz shaped the reality of some of our favorite video game experiences, regardless of whether the wider world knew his name.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/adam.png" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Adam Adamowicz died of cancer &lt;a href="https://twitter.com/#!/DCDeacon/status/167829593665974272" rel="nofollow" target="_blank"&gt;yesterday&lt;/a&gt;, and while his career may have focused on building digital worlds, his impact can be felt just as intensely in our physical lives. As the concept artist for &lt;a href="http://www.joystiq.com/game/fallout-3" rel="nofollow" target="_blank"&gt;&lt;em&gt;Fallout 3&lt;/em&gt;&lt;/a&gt; and other Bethesda titles, including &lt;a href="http://www.joystiq.com/game/skyrim" rel="nofollow" target="_blank"&gt;&lt;em&gt;Skyrim&lt;/em&gt;&lt;/a&gt;, Adamowicz shaped the reality of some of our favorite video game experiences, regardless of whether the wider world knew his name.&lt;br&gt;&lt;br&gt;&lt;a href="http://www.awesome-robo.com/2012/02/farewell-adam-adamowicz-visual-mind.html" rel="nofollow" target="_blank"&gt;Awesome Robo&lt;/a&gt; offers an in-depth, heartfelt glimpse into Adamowicz's work and life, highlighting the hand-drawn process he used to create &lt;em&gt;Fallout 3&lt;/em&gt;'s vault jumpsuit, weapons and super mutants, among dozens of other integral pieces that made up the game's universe.&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/" rel="nofollow" target="_blank"&gt;Fallout 3 concept artist Adam Adamowicz passes away&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 20:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169474/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
      <id>http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/</id>
      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/"/>
      <title>Fallout 3 concept artist Adam Adamowicz passes away</title>
      <updated>2012-02-11T06:48:47Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>Fallout 3 concept artist Adam Adamowicz passes away</title>
    <updated>2012-02-11T07:26:18Z</updated>
    <published>2012-02-11T01:15:00Z</published>
    <id>planetaki.com:1329:post:184893665</id>
    <link rel="alternate" href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893665"/>
    <summary type="html">&lt;p&gt; &lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/adam.png" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Adam Adamowicz died of cancer &lt;a href="https://twitter.com/#!/DCDeacon/status/167829593665974272" rel="nofollow" target="_blank"&gt;yesterday&lt;/a&gt;, and while his career may have focused on building digital worlds, his impact can be felt just as intensely in our physical lives. As the concept artist for &lt;a href="http://www.joystiq.com/game/fallout-3" rel="nofollow" target="_blank"&gt;&lt;em&gt;Fallout 3&lt;/em&gt;&lt;/a&gt; and other Bethesda titles, including &lt;a href="http://www.joystiq.com/game/skyrim" rel="nofollow" target="_blank"&gt;&lt;em&gt;Skyrim&lt;/em&gt;&lt;/a&gt;, Adamowicz shaped the reality of some of our favorite video game experiences, regardless of whether the wider world knew his name.&lt;/p&gt;</summary>
    <content type="html">&lt;div style="text-align: center;"&gt; &lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/adam.png" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " onload="resizeImage(this)"&gt;&lt;/a&gt;
&lt;/div&gt;Adam Adamowicz died of cancer &lt;a href="https://twitter.com/#!/DCDeacon/status/167829593665974272" rel="nofollow" target="_blank"&gt;yesterday&lt;/a&gt;, and while his career may have focused on building digital worlds, his impact can be felt just as intensely in our physical lives. As the concept artist for &lt;a href="http://www.joystiq.com/game/fallout-3" rel="nofollow" target="_blank"&gt;&lt;em&gt;Fallout 3&lt;/em&gt;&lt;/a&gt; and other Bethesda titles, including &lt;a href="http://www.joystiq.com/game/skyrim" rel="nofollow" target="_blank"&gt;&lt;em&gt;Skyrim&lt;/em&gt;&lt;/a&gt;, Adamowicz shaped the reality of some of our favorite video game experiences, regardless of whether the wider world knew his name.&lt;br&gt;&lt;br&gt;&lt;a href="http://www.awesome-robo.com/2012/02/farewell-adam-adamowicz-visual-mind.html" rel="nofollow" target="_blank"&gt;Awesome Robo&lt;/a&gt; offers an in-depth, heartfelt glimpse into Adamowicz's work and life, highlighting the hand-drawn process he used to create &lt;em&gt;Fallout 3&lt;/em&gt;'s vault jumpsuit, weapons and super mutants, among dozens of other integral pieces that made up the game's universe.&lt;p style="padding: 5px; background: #ffffcc; border: 1px solid #ffff99; clear: both;"&gt;&lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" onload="resizeImage(this)"&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/" rel="nofollow" target="_blank"&gt;Fallout 3 concept artist Adam Adamowicz passes away&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com" rel="nofollow" target="_blank"&gt;Joystiq&lt;/a&gt; on Fri, 10 Feb 2012 20:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/" rel="nofollow" target="_blank"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear: both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/" rel="nofollow" title="Permanent link to this entry" target="_blank"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20169474/" title="Send this entry to a friend via email" rel="nofollow" target="_blank"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/#comments" title="View reader comments on this entry" rel="nofollow" target="_blank"&gt;Comments&lt;/a&gt;</content>
    <source>
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      <link rel="alternate" href="http://www.joystiq.com/2012/02/10/fallout-3-concept-artist-adam-adamowicz-passes-away/"/>
      <title>Fallout 3 concept artist Adam Adamowicz passes away</title>
      <updated>2012-02-11T07:26:18Z</updated>
      <rights>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</rights>
    </source>
  </entry>
  <entry>
    <title>How Grand Theft Auto V Could Crib From Its Past to be Rockstar's Biggest Game.</title>
    <updated>2012-02-11T07:26:11Z</updated>
    <published>2012-02-11T01:05:00Z</published>
    <id>planetaki.com:1329:post:184893649</id>
    <link rel="alternate" href="http://www.1up.com/previews?cId=3186701"/>
    <link rel="full" href="http://www.planetaki.com/gaming/posts/184893649"/>
    <summary type="html">&lt;p&gt;

















			

















		






















	
		&lt;span class="articleText"&gt;We are now more than three months removed from Rockstar's &lt;a href="/news/grand-theft-auto-v-announced" rel="nofollow" target="_blank"&gt;confirmation&lt;/a&gt; that (surprise!) &lt;a href="/games/xbox360/grand-theft-auto-v/" rel="nofollow" target="_blank"&gt;Grand Theft Auto V&lt;/a&gt; is in development. Aside from what was yielded by the days spent dissecting the premiere trailer after its release, new information has been impossible to come by as Rockstar has returned to being characteristically silent about what it has in the works. That has, however, left us with plenty of time to ponder what GTA V may have in store for gamers and how many of its key features could be enhanced versions of ideas seen in Rockstar games past.
&lt;/span&gt;&lt;/p&gt;&lt;p&gt;
Firm details are scant, though based on the trailer there has been a great deal of guesswork. GTAV returns to Los Santos and its surroundings, much to the chagrin of those hoping for a brand-new locale like London or Washington, DC. Like how &lt;a href="/games/xbox360/gta-iv/" rel="nofollow" target="_blank"&gt;GTAIV&lt;/a&gt; revisited Liberty City (which was used in the &lt;a href="/games/ps2/grand-theft-auto-iii" rel="nofollow" target="_blank"&gt;GTAIII&lt;/a&gt; series), Los Santos, Rockstar's fictionalized version of Los Angeles, previously served as the first of three cities in &lt;a href="/games/ps2/gta-san-andreas/" rel="nofollow" target="_blank"&gt;San Andreas&lt;/a&gt;. Based on the trailer we know the landscape will be diverse -- ranging from skyscrapers and Hollywood (known as Vinewood) to mountains and farmland. There are also beaches and countryside, so essentially we're seeing a lot of what comprised San Andreas' iteration of Los Santos -- only it will now presumably be much bigger and denser without two other cities taking up room.
&lt;/p&gt;&lt;p&gt;
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    <content type="html">&lt;p&gt;

















			

















		






















	
		&lt;span class="articleText"&gt;We are now more than three months removed from Rockstar's &lt;a href="/news/grand-theft-auto-v-announced" rel="nofollow" target="_blank"&gt;confirmation&lt;/a&gt; that (surprise!) &lt;a href="/games/xbox360/grand-theft-auto-v/" rel="nofollow" target="_blank"&gt;Grand Theft Auto V&lt;/a&gt; is in development. Aside from what was yielded by the days spent dissecting the premiere trailer after its release, new information has been impossible to come by as Rockstar has returned to being characteristically silent about what it has in the works. That has, however, left us with plenty of time to ponder what GTA V may have in store for gamers and how many of its key features could be enhanced versions of ideas seen in Rockstar games past.
&lt;p&gt;
Firm details are scant, though based on the trailer there has been a great deal of guesswork. GTAV returns to Los Santos and its surroundings, much to the chagrin of those hoping for a brand-new locale like London or Washington, DC. Like how &lt;a href="/games/xbox360/gta-iv/" rel="nofollow" target="_blank"&gt;GTAIV&lt;/a&gt; revisited Liberty City (which was used in the &lt;a href="/games/ps2/grand-theft-auto-iii" rel="nofollow" target="_blank"&gt;GTAIII&lt;/a&gt; series), Los Santos, Rockstar's fictionalized version of Los Angeles, previously served as the first of three cities in &lt;a href="/games/ps2/gta-san-andreas/" rel="nofollow" target="_blank"&gt;San Andreas&lt;/a&gt;. Based on the trailer we know the landscape will be diverse -- ranging from skyscrapers and Hollywood (known as Vinewood) to mountains and farmland. There are also beaches and countryside, so essentially we're seeing a lot of what comprised San Andreas' iteration of Los Santos -- only it will now presumably be much bigger and denser without two other cities taking up room.
&lt;/p&gt;
&lt;p&gt;
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    <source>
      <id>http://www.1up.com/previews?cId=3186701</id>
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      <title>How Grand Theft Auto V Could Crib From Its Past to be Rockstar's Biggest Game.</title>
      <updated>2012-02-11T07:26:11Z</updated>
      <rights>Copyright (c) 2002-2008 Ziff Davis Media Inc.</rights>
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  </entry>
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